I'm going to make a server with C# first then make Client with Unity to connect to the Server.
So let's make Server part first.
https://github.com/SoftwareDevJake/TCPServer
GitHub - SoftwareDevJake/TCPServer
Contribute to SoftwareDevJake/TCPServer development by creating an account on GitHub.
github.com
Get files from about by using "git clone"
After you get all of them, just simply open ConsoleApp1.sin then it's ready.
As above, put numbers for max players and port number.
Then just run it then it's ready!
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